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^L^- 09-22-2007
3D Outside the Box (3DOB) -> 3D Modeling/Voice Builder
3D Outside the Box (3DOB) 0.0.5016 ALPHA (Anbieter: mXac - AU) DD: Sep 2007 - 12,3 MB - Englisch - Installer (.exe) OS: Windows ab 2000 HP: http://www.mxac.com.au/m3d DL: http://www.mxac.com.au/m3d/download.htm SS: http://www.mxac.com.au/m3d/screenshots.htm GALERIE: http://www.mxac.com.au/m3d/gallery.htm TTS SAMPLES: http://www.mxac.com.au/m3d/tts.htm LIESMICH: http://www.mxac.com.au/Philosophy.htm 8) 3DOB ist (wird) ein auf einfache Bedienung ausgelegter 3D Modeller. Das Aussergewöhnliche daran sind eingebaute Text-To-Speech Engine und Voice-Builder Tools mit der man sogar aus eigenen Stimmaufnahmen TTS Voice-Files entwickeln kann! :) Die vorliegende Version ist in der Entwicklungsphase (Alpha) und bis 1. Januar 2008 lauffähig. (= SHAREWARE und soll nach Fertigstellung etwa 20 $ kosten). 3D Outside the Box is designed to be: Easy to use Flexible enough to allow you to experiment with different ideas Fast to use, allowing you to produce scenes and animations in hours not days. 3D Outside the Box (aka "3D for Mere Mortals") is a 3D modelling application designed for people who want to create quality 3D images and animations without having to get a degree in a 3D application. 3DOB specializes in: Landscapes Houses and buildings Interiors Characters Animations 3D Outside the Box includes a text-to-speech synthesizer that speaks text that's typed into it. You can use it to generate speech for your animations. The text-to-speech engine in 3DOB differs from other text-to-speech engines on the market because it supports: Transplanted prosody - Much of the reason text-to-speech sounds bad is because it doesn't get the "prosody" (pitch, timing, and volume) of a sentence correct. TTS fails so miserably at this because in order to do prosody correctly, the computer must understand what it's saying. Unfortunately, computers are a long way from this. However, a tool in the mXac Natural Langauge Editor lets you "transplant" the prosody from a recorded voice onto a text-to-speech voice, greatly improving the quality. It basically turns text-to-speech into a very efficient audio compression scheme, with bit rates only a couple times higher than raw text. As a comparison: The best voice-audio compression techniques produce a bit-rate of about 36 kBytes/minute. Raw text is about 0.3 kByte/minute compressed. Transplanted prosody is around 2 kBytes/minute compressed. Customize a voice - The included tools let you customize an existing text-to-speech voice, changing the way it sounds, how it emphasizes words (prosody), and even add an accent. Lets you make your own voice - You can use the included tools to record your own voice and make a text-to-speech voice that sounds (mostly) like you. This is a fair amount of work, requiring 40-80 hours of work for a quality voice, although you can have it speaking haltedly in only an hour or two. Unfortunately, I only have a lexicon for English, so if you wish to create a non-English voice you need to find or create a lexicon for your language, which is even more work... just imagine entering pronunciations for the 10,000 most common words in your language. If you do make your own voice or lexicon, E-mail me so I can link to it from this page. ________________________________________________________________________________________________ Feature list http://www.mxac.com.au/m3d/features.htm User interface Easy to use Multiple panes within a window Multiple windows Dual-monitor support Custom grid support Clipping planes On-line documentation and tutorial Metric (and English) Image quality Multiple settings that trade off image quality vs. drawing times Ray tracing (w/SMP support) Antialiasing Shadows Transparency Specular reflection Diffuse reflection Ambient lighting Multiple light sources with spotlighting and accurate light intensity Perspective and isometric Solid modelling or wireframe Structural modelling Easy-to-use building structure primitives - Combine simple house forms together to produce more complex designs Buildings can be 100 stories tall, of any size, with no limits to the number of buildings in a model. Foundations Framing Staircases Decks and verandas Balustrades Windows - that can be opened and closed Doors - that can be opened and closed Trusses In all, hundreds of objects included Create your own objects if you can't find what you need Interior modelling Lights that really work Cabinets Furniture - tables, chairs, lounges, beds, etc. Decorations - tablecloths, curtains, etc. In all, hundreds of objects included Create your own objects if you can't find what you need Textures Hundreds of textures included Volumetric textures Customize procedural textures to create variations on existing ones 3D painting - Paint directly onto your 3D objects Use .bmp and .jpg files Bump and transparency maps Custom textures are automatically embedded in 3DOB files that use them Easily distribute textures to your clients and friends Exterior modelling Landscape topography Custom-build trees and shrubs for your region Automatic forests Sun and moon location based on the date, time of day, and latitude Realistic sky, including the sun, moon, you're own planets, and clouds Fences Roads and pathways Pools Tarps In all, hundreds of objects included Create your own objects if you can't find what you need Character modelling Polygon meshes Subdivision surfaces Vertex editing Organic editing Morph editing UV texture map editing Bone weight editing Tailor mode (tools to create clothing) Convert any object into a polygon mesh Bones Eyes, hair, and teeth/jaw objects to make character creation easier Object editing Build your own objects for a large variety of primitives (or other objects already in the library) Custom objects are automatically embedded in 3DOB files that use them Easily distribute models to your clients and friends Animation Animate object position and rotation Animate attributes - such as skeleton position, open/close, on/off, etc. Multiple scenes per file Keyframes Automatically generated keyframes Graph of attributes Real-time playback of animation Generate .AVI files Wave editor with a speech recognizer that can recognize where phonemes begin and end, simplifying lip sync to fast and painless task. Audio Include audio in animations Built-in wave editor "Phoneme segmentation" to make lip sync easy Tools to change a recorded voice, including male-to-female and vice versa. Text-to-speech - Build your own voice. Transplanted prosody Misc. Printing and saving as a bitmap Dozens of fully-detailed sample files Clients can use 3DOB for free when viewing models you produce Tracing paper - Scan in plans or photos and superimpose them on top your workspace to make modelling easier. Effects - Image post-processing and non-photorealistic rendering Not implimented http://www.mxac.com.au/m3d/features.htm - These are features that 3DOB does not support but which may be implimented if there is enough user demand for them. E-mail me at Mike@mXac.com.au to place your vote(s).


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